In the first game, Goblins units are a minor non-playable faction appearing as enemies in early missions in the Good campaign (in the Moria and Lorien missions), as well as weak non-faction enemies serving as creeps in various maps.
In the books, the only Nazgul to receive a name was Khamul.
Also applies to siege units, with most factions lighting their projectiles on fire, goblins and elves (who use creatures to throw them) not having an upgrade at all and Angmar freezing theirs instead.In BFMEII, it is still the case for Human and Orc archers, but Elven ones upgrade their arrows with a kind of silver alloy and a magic spell. Arrows on Fire: Upgrade for most of the archers in BFME.Armored Dragons: Drogoth the Dragon Lord is clad in steel plates, in addition to his already humongous power.In the campaigns the maximum limit automatically increases from mission to mission. In BFMEII, the limit is increased with specific buildings.
The maximum is the same as the multiplayer / skirmish one.
"Monster" units such as trolls, Mûmakil, Ents, etc. Factions with weaker archer units deal less damage but still kill with no more than maybe five arrows. Even enemies with upgraded armour can withstand, at most, two upgraded Elven arrows. Elven archers with upgraded arrows can kill an enemy with one shot but may take two or three with normal arrows. All There in the Manual: Plot and subtext info of both games are rare enough to cause the story to make very little sense if the player didn't read the books or at least watch the Peter Jackson movies.Here he has attained a larger body count than other versions hope to attain. Adaptational Villainy: Most versions of the Mouth of Sauron do not really accomplish a whole lot in terms of villainy.In fact, the evil campaign has neither Théoden nor Éomer surviving the siege of Helm's Deep - only for Éowyn to lead the remaining Rohirrim into the Battle of Pelennor Fields by herself, complete with reciting Théoden's legendary Rousing Speech word for word. Here, once unlocked she can go to all the combats her heart cries for. Adaptational Badass: In the original, Éowyn was in combat only once (but achieving more than most soldiers in Middle-earth, by killing the Witch-King).The second game's plot is an expansion on Tolkiens various writings about the northern theater of the War of the Ring, while its expansion covers the wars between Angmar and Arnor.The expansion pack has Barrow-Wights as an Angmar reinforcement summon. Of the Peter Jackson films, as BFMEII features many elements of the Legendarium not in the movies, showing the battles of Dale and Mirkwood and featuring Tom Bombadil, Gloin, Dain, and Glorfindel as heroes.Adaptation Dye-Job: In the books, Glorfindel is stated to have blond hair (his name even means Golden-haired).The Hero Editor of BFMEII allows you to create one (Elvish Archer and Rohan Maid). Action Girl: Éowyn in both games, Arwen and Galadriel in BFMEII.